|Drawing by Simona Kanellou|
Friday, July 3, 2015
Wednesday, June 10, 2015
ARK4 intends to collaborate with schools in order to create a source of educational activities to be applied by schools where technological tools as the mobile and social media can be used creatively by the students to support learning
ARK4 has also been producing apps and quizes for mobile devices in collaboration with ATHENA. RS and STEDR project.
This new phase of ARK4 has a partner from Greece and a new site was established so that the project could be presnted to Greek Schools as well.
Our partners in Greece are Athena digital Unit RS in Athens with IT engineer Dimitris Gavrilis and his team. They have developed the quiz-game about the history and archaeology of Rødøy an island in Northern Norway. H2concept has also created the new website called mubil.gr and the first workshop in Greece is organized for the 21st of June at the high School of Mykonos island. ARK4 has developed a quiz on the history and Archaeology of Delos and Mykonos called IXNH MNHMHS
The school students will visit the archaeological Museum of Mykonos, learn about the history of their island and try to create their own stories and narratives that they will present through the use of their mobile phone, social media, you tube or other technological tools that they will select as their work-medium. ARK4 is also collaborating with the librarian of the Municipal library of Mykonos that will guide the young students through the library resources on the history and archaeology of the island! All of the narratives and interpretations pf the school students will be gothered in a web platform developed by Athena RS.
Wednesday, February 18, 2015
Ark4 is a cooperation project between 4 Institutions of Trondheim NTNU UB; IDI;Regional State Archives and Deaf Museum. The first prototype was launched in June and 12 students from the Steiner school in Trondheim participated to a workshop about plants in collaboration with Ringve Botanical garden, Vitenskapmuseet in Trondheim and Bjørn Sæther. The 7th of february a workshop was organized in collaboration with our international partner and evaluator, Athena Research Center, Athens Greece and the Norwegian embassy at Athens. School children of an age from 10 to 17 participated in an ARK4 workshop on botany and plants. The introduction was presented by our expert on botany, Gabriella Papstefanou, and the game was offered on a touch-screen by our IT expert Ioannis Lefteriotis. The kids answered a Knowledge test before and after the activity and they answered a survey about the quality of the gaming experience, they had. At the end they were interviewed by our collaborators from "Athena" RC, Agiati Benardou and Eliza Papaki, that were also observing them while working with the ARK4 application. The results will be published in a report and presented in EAA conference i September 2015.Ark4 intends to create a user methodology that can be shared by the national and regional community of libraries, schools and archives.
At the same time two more applications will be aunched in March 2015, one based on the content provided by the Deaf Museum of Trondheim with Line Norsveen as our partner and content developer and Gunnar Sørum from the States Archive of Trondheim. Both applications will be tested during the following months. ARK4 launched as well a film today in MUBIL channel in You tube which you can watch here in collaboration with the project Opp i Dagen, with Anne Katrine Meland who is leading the project in Rødøy. The project is creating activities in the immediate community in order to engage school children and local enterprises in the seek of knowledge of the past.
The experienced archaeologist Kari Binns Støren has provided the illustrations used in the Rødøyquiz and video. The film will be supplemented by a knowledge quiz to be played by the participants of workshops organized by ARK4 in May in collaboration with Anne Katrine Meland.The layout was done by Irene D. Marquez, the technical realization was done by Chiara Evangelista and the music by Marianna Røe.
Friday, January 9, 2015
ARK4: An interactive heritage library.
What happens on the day
The workshop starts with a simple survey questionnaire, to assess the participants' current level of knowledge on the subject - in the case of this pilot, plants. They will get a basic introduction to the subject and then play a game on a large touch-screen, in small groups. After they enjoy the game, they will answer a few questions, comparable to the initial survey, to assess whether they gained knowledge through the game.
What they will be helping us achieve
We aim to evaluate how users' understanding of a subject advances through playing, as well as their engagement and satisfaction with the activity. The overall aim of this workshop is to inform the further development of this concept and platform, helping it towards its ultimate goal of becoming a standard teaching tool.
About the pilot
The project' starting point is a pilot platform, which combines high definition digital representations of old books, with artefacts, artwork and archive material, into a game to be explored by high school students, in a workshop format that supports learning. The pilot's game is based on Flora Danica, a scientific encyclopaedia on Scandinavian fauna.
What is ARK4
ARK4 seeks to create a virtual dialogue between the public and institutions which hold information. By exploring innovative technology, it aims to disseminate knowledge from the past to a wider, younger audience. ARK4 intends to apply user-centric methods and collect fresh narratives, which it will then share with libraries, schools, archives, community organisations, both locally and nationally.
Who is ARK4
ARK4 is a cooperation project between four Trondheim institutions: NTNU University Library; NTNU Computer and Information Technology (IDI); Regional State Archive, Trondheim and Norsk Døve Museum, while Digital Curation Unit R.C. "Athena", Institute for the Management of Information Systems, Athens, Greece is our international partner.
The technical bit
The software for the ARK4 game was developed by Michail Giannakos (Assistant Professor in NTNU, IDI) and Giannis Eleftheriotis (doctoral candidate, University of Corfu, Greece). The game's questions were conceived by Gabriella Papastefanou (Phd in Biology, University of Crete, Greece). Agiatis Benardou (Senior Research Associate, Digital Curation Unit
R.C. "Athena", Institute for the Management of Information Systems), will be observing the workshop, in order to evaluate the results and assess the playing experience.
The archival content of the game was provided by NTNU University Library and the research suite was designed by Prof. Michail Giannakos, NTNU. The project is financed by NTNU and the National Library of Oslo's New Dissemination Methods programme.
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