Friday, July 3, 2015

Creating engagement

Drawing by Simona Kanellou
June 22 and 26,  ARK4 organised a 4 hours workshop for a school class of 6 at Mykonos secondary private school, "Sygxroni Paideia". Aliki, Margarita, Marina, Matheo, Antonis and Amarylis have agreed to become the focus group of ARK4 in Greece.The students were very excited that they would be working with technology and the local history and archaeology.
The students started by taking the quiz that ARK4 has produced on the history and Archaeology of Mykonos and Delos and decided to create their own quiz. They will also work the following months with photographing the vases that have been found in the island of Rhenia today exposed at the Archaeological Museum of Mykonos and they will also visit the maritime Museum of Mykonos. Divided in three teams of two students they will collect interviews and visual material and will create their own interpretation of the history of the island and present it to their school the 28th of September 2015.

During the workshop the participants experienced the 3D lab produced by Mubil with the Oculus glasses and were thrilled by the feeling of becoming the alchemist himself in a Alchemist lab from 1560. Mathaio said that he would love to learn about chemistry as a subject this way, throu the use of immersive technology. Aliki also said that she was a little dizzy but excited.

The students are participating in this workshop as an extra curriculum activity and they are highly motivated to work on the ARK4 products. The workshop started with a guided tour at the archaeological site of Delos in April when Alexandra Angeletaki introduced the students to the 3000 years history of one of the most important sites in the Aegean sea, Delos island the birthplace of Apollo and Artemis according to the Greek mythology. This workshop in Greece is part of the collaboration ARK4 has with the digital unit Athena RC in Athens that works with Digital Humanities and other EU funded projects. The workshop and ARK4 is funded by the National Library of Norway and intends to create user generated narratives as an engagement method for the wider public of Museums and Archives. 

The greek site of the quiz

Wednesday, June 10, 2015

ARK4 reached the end of the first year and now a new phase comes for the project that will investigate  a new platform where all the different applications produced up to now will be gothered.
ARK4 intends to collaborate with schools in order to create a source of educational activities to be applied by schools where technological tools as the mobile and social media can be used creatively by the students to support learning
ARK4 has also been producing apps and quizes for mobile devices in collaboration with ATHENA. RS and STEDR project.

 This new phase of ARK4 has a partner from Greece and a new site was established so that the project could be presnted to Greek Schools as well.
Our partners in Greece are Athena digital Unit RS in Athens with IT engineer Dimitris Gavrilis and his team. They have developed the quiz-game about the history and archaeology of Rødøy an island in Northern Norway. H2concept has also created the new website called and the first workshop in Greece is organized for the 21st of June at the high School of Mykonos island. ARK4 has developed a quiz on the history and Archaeology of Delos and Mykonos called IXNH MNHMHS

The school students will visit the archaeological Museum of Mykonos, learn about the history of their  island and try to create their own stories and narratives that they will present through the use of their mobile phone, social media, you tube or other technological tools that they will select as their work-medium. ARK4 is also collaborating with the librarian of the Municipal library of Mykonos that will guide the young students through the library resources on the history and archaeology of the island! All of the narratives and interpretations pf the school students will be gothered in a web platform developed by Athena RS.

Wednesday, February 18, 2015

News on ARK4

Ark4 is a cooperation project between 4 Institutions of Trondheim NTNU UB; IDI;Regional State Archives and Deaf Museum. The first prototype was launched in June and 12 students from the Steiner school in Trondheim participated to a workshop about plants in collaboration with Ringve Botanical garden, Vitenskapmuseet in Trondheim and Bjørn Sæther. The 7th of february a workshop was organized in collaboration with our international partner and evaluator, Athena Research Center, Athens Greece  and the Norwegian embassy at Athens. School children of an age from 10 to 17 participated in an ARK4 workshop on botany and plants. The introduction was presented by our expert on botany, Gabriella Papstefanou, and the game was offered on a touch-screen by our IT expert Ioannis Lefteriotis. The kids answered a Knowledge test before and after the activity and they answered a survey about the quality of the gaming experience, they had. At the end they were interviewed by our collaborators from "Athena" RC, Agiati Benardou and Eliza Papaki, that were also observing them while working with the ARK4 application. The results will be published in a report and presented in EAA conference i September 2015.Ark4 intends to create a user methodology that can be shared by the national and regional community of libraries, schools and archives.

 At the same time two more applications will be aunched in March 2015, one based on the content provided by the Deaf Museum of Trondheim with Line Norsveen as our partner and content developer and Gunnar Sørum from the States Archive of Trondheim. Both applications will be tested during the following months. ARK4 launched as well a film today in MUBIL channel in You tube which you can watch here in collaboration with the project Opp i Dagen, with Anne Katrine Meland who is leading the project in Rødøy. The project is creating activities in the immediate community in order to engage school children and local enterprises in the seek of knowledge of the past.
The experienced archaeologist Kari Binns Støren has provided the illustrations used in the Rødøyquiz and video. The film will be supplemented by a knowledge quiz to be played by the participants of workshops organized by ARK4 in May in collaboration with Anne Katrine Meland.The layout was done by Irene D. Marquez, the technical realization was done by Chiara Evangelista and the music by Marianna Røe.

see the video here, in Norwegian
Alexandra Angeletaki, 
Project Leader

Friday, January 9, 2015

ARK4 workshops with Flora Danica in february!

ARK4: An interactive heritage library.

What happens on the day
The workshop starts with a simple survey questionnaire, to assess the participants' current level of knowledge on the subject - in the case of this pilot, plants. They will get a basic introduction to the subject and then play a game on a large touch-screen, in small groups. After they enjoy the game, they will answer a few questions, comparable to the initial survey, to assess whether they gained knowledge through the game. 

What they will be helping us achieve
We aim to evaluate how users' understanding of a subject advances through playing, as well as their engagement and satisfaction with the activity. The overall aim of this workshop is to inform the further development of this concept and platform, helping it towards its ultimate goal of becoming a standard teaching tool.

About the pilot
The project' starting point is a pilot platform, which combines high definition digital representations of old books, with artefacts, artwork and archive material, into a game to be explored by high school students, in a workshop format that supports learning. The pilot's game is based on Flora Danica, a scientific encyclopaedia on Scandinavian fauna.

What is ARK4
ARK4 seeks to create a virtual dialogue between the public and institutions which hold information. By exploring innovative technology, it aims to disseminate knowledge from the past to a wider, younger audience. ARK4 intends to apply user-centric methods and collect fresh narratives, which it will then share with libraries, schools, archives, community organisations, both locally and nationally.

Who is ARK4
The technical bit
The software for the ARK4 game was developed by Michail Giannakos (Assistant Professor in NTNU, IDI) and Giannis Eleftheriotis (doctoral candidate, University of Corfu, Greece). The game's questions were conceived by Gabriella Papastefanou (Phd in Biology, University of Crete, Greece). Agiatis Benardou (Senior Research Associate, Digital Curation Unit
R.C. "Athena", Institute for the Management of Information Systems
), will be observing the workshop, in order to evaluate the results and assess the playing experience. 

The archival content of the game was provided by NTNU University Library and the research suite was designed by Prof. Michail Giannakos, NTNU. The project is financed by NTNU and the National Library of Oslo's New Dissemination Methods programme.

Alexandra Angeletaki 
Project Leader 
NTNU University Library 

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The NTNU Gunnerus Library charges a use fee based on its ownership of the physical materials in its collections.

Photo colection

We have about 400 000 photographs from Trondheim in the early 1900’s until around 1940’s in our collection. We are in process of digitizing the material, and you can search our digital collection on the website “trondheimsbilder”. Here you can search by name, address or location. To order a photo you need to follow the link called “more options and information”, and then a link called “bestill bilde” (order photo) in Norwegian.

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