The project in short: Mubil, a digital laboratory is financed by Ntnu university library, the Norwegian University of Science and Technology (NTNU) and the National Library of Norway. The Mubil laboratory was established in june 2011 as an interdisciplinary cooperation between the NTNU University library, the Norwegian University of Science and Technology, with Letizia Jaccheri professor at the department of computer science of the NTNU University and Chiara Evangelista from the Percro laboratory of the University of Santa Anna in Pisa Italy and is starting now in october 2011 with the development of a pilot application.
Picture by Åge Højem
Backround: Museums and libraries as memory institutions have always drawn people to them and have been providing the communities they serve with a space of educational opportunities of an informal value connected to them.
The Gunnerus library is the oldest scientific library of norway, established in 1768 by the norwegian royal society of science in trondheim. the society was particularly active in collecting books, manuscripts and archaeological and natural history material from around the world and established an institutional organization that allowed all its partners that is the museum, the library and the society secretariat to have a decisive impact on the institutionalization of cultural memory in norway.
The Gunnerus branch (GL) of the NTNU university library has recently agreed with the NTNU Museum of Natural History and Archaeology in Trondheim (VM) and the Science Centre (Vitensenteret) to cooperate in establishing a new centre called the Kalvskinnet Science Centre in the area of Trondheim, known as Kalvskinnet, where the library and the museums are situated today. The actual merging of the institutions is far more than a joint cooperation.
Research field: The project falls in the field of virtual heritage research with a trans-disciplinary character involving museology, archive research science, communication and pedagogy. Memory institutions as a developing digital learning arena can play a key role in the development of identity of the new generations and their understanding of history.Museum exhibitions are often designed in order to answer the questions of the visitor and create a cultural experience that stimulates curiosity. Archives are often organized in order to meet the needs of researchers and historians and try to constantly create interest and increase accessibility to their material. The technological advancement of our times though poses a new challenge into the traditional way of exhibiting and provide to the public the stories of the past.
Thus Mubil will try to investigate through an interdisciplinary cooperation with its partners the impact digital technology can have as a learning space for children or yound adults within the physical space of museum and library institutions.
The mubil project proposes here the creation of a virtual heritage environment (vhe) where user interactivity is introduced for learning purposes , as an interdisciplinary cooperation between the archives of the Gunnerus library (gl) of the Norwegian university of science and technology and Perco a robotics laboratory of the Scuola Superiore of Santa Anna in Pisa, specialized in 3d applications for museums and libraries. The project will use the digitized content of the gl in 3d environment where visitors will be able to interact with the collections in a combined physical and virtual environment.
Can immersive reality applications change the visitor experience in museums, cultural sites and libraries? Will we be able to travel to places without physically being there and how will such experience be exploited in the future?
Mubil hopes to go further than 3d recontructions where the user remains a passive viewer. It aims to find ways in creating an active participation in immersive environments and stimulate knowledge seeking dissemination of its collections through a perception-action interaction procedure.The information collected through the interaction with the users will be analysed in order to create a laboratory application by the NTNU university library and promote its special archives. The final scope is that a working laboratory will be created in a hybrid environment (physical and immersive) and the experiment has a clear educational objective, that is to test the learning outcome of the users. The application will also be accessible through the internet.
Two IDI students will be invited to participate as experts under the supervision of pr. Letizia Jaccheri More about that in
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